Computing has applications both as a subject and as a resource or tool for learning across the whole curriculum.
Each classroom is equipped with an interactive whiteboard or television and a bank of two laptops, enabling the teachers and children to use ICT across the whole curriculum throughout the day. For example,
- Children may use ‘NumberShark’ or ‘Maths Primary Games’ and complete challenges during maths lessons.
- They may use the laptops or iPads during guided reading to find the meanings of words or to access the ‘Bug Club’ online resource to read e-books and answer comprehension questions, which are self-marked.
- Children with difficulties in spelling may use a computer programme (IDL) as an intervention activity at the start or end of the day.
- Times tables can be practised independently using computer games e.g. table mountain or times table app.
In addition, we have 30 laptops and 30 iPads that are used, throughout the school on a rota basis, across the curriculum and during computing lessons where every child needs a device.
Computing has it’s own skills and subject matter. Computing programming, understanding computer networks, using search technologies safely and effectively all form part of the computing curriculum. Developing these skills help children to be able to pay attention to small details and very specific commands they need to become competent users and programmers of computers.
“I think it’s fair to say that personal computers have become the most empowering tool we’ve ever created. They’re tools of communication, they’re tools of creativity, and they can be shaped by their user.”
At Lostock Gralam, we use the ‘Switched on Computing’ scheme of work to support the planning and teaching of computing. Where possible, we link our computing lessons to our theme. This ensures that children are engaged in creative and stimulating lessons that develop their computing skills and enable them to be prepared for a future where technology will play an ever significant role.
For more information on Lostock's computing curriculum, see documents below.